Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Traits | Project Zomboid Wiki | Fandom Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. This is intended to be more a general guide for new players- what to consider taking and what to absolutely avoid. https://discord.gg/theindiestone, Press J to jump to the feed. Though its hard to justify taking for 8 points. Will hurt your stealth a bit, but not too much. I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. More annoying than anything. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. Positive traits in Project Zomboid give players a specific advantage. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. Prone to illness + outdoorsman somewhat cancel out for +2 points. Related: Best Positive Traits in Project Zomboid Build 41. Allows you to detect zombies behind you at a greater distance. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Significantly defeats the purpose of using vehicles. So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. Most persist. No brainer. 142. For only 2 points, this trait is a steal. Slow reader: 3/5. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} But even then, you dont have to read books too often when you are leveling your character. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} But that being said, if you want a character that is going to survive for a very long time, this doesnt really matter. High Thirst Points: +6 Effect: 200 percent increased thirst. Dont take this. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Now, SP and MP differ slightly because of no time forward. Or just don't go outside in the wet and cold? For more information, please see our I tested it and i dont think organized applies to the player's inventory. Find the official Discord here: /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. Water is easy to obtain. Maybe useful when multiplayer releases, but until then this perk is basically useless. -2 Fitness, Description: Low strength, low endurance and prone to injury. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I replace hemophobic with claustrophobic, there are a few tricks that make it not a big deal. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. All rights reserved. I'd put Speed Demon at 2. I used to not run it, but I think I'll always run it in the future ever since using it. Maybe 5/5 Simply because it's the only trait that gives nimble. Ideally paired with fire officer so you can pick underweight and still keep athletic. Go right ahead! Athletic has an edge over strong, as exhaustion is a killer. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. Keep that in mind. 25% slower xp gain with weapons. It's an absolutely amazing trait. This will make your start more difficult, but you can easily overcome this by eating more/less accordingly. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} Most positive. It might even be less than 1 per second. Only worth taking if you have slow modded vehicles. Still pretty bad for new players. You character wont get panicked if they come to a fight, it will just slow the EXP gain. This will keep your high tier weapons usable for longer. (It has positive and negative traits in mind) Until next time, stay frosty survivors! and the bonus to build times and construction strength are great too. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Luckily this is manageable as long as you have a steady supply of cigarettes. Provides a 30% XP boost on top of existing boosts to ALL skills. I imagine most players that die in combat die because they weren't backing away fast enough. I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. Sunday Driver: 2. Solid option for people wanting to live off the grid. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight (uncertain, but open to others testing) Underweight Unfit Very Underweight Weak Community provided temporary traits: Best Negative Traits (Tier List) - Project Zomboid - 1gamerdash Reddit and its partners use cookies and similar technologies to provide you with a better experience. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Funnily enough this is the one negative trait that actually includes a little positive effect as well. Traits - PZwiki Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. Maintenance and carpentry are essential skills. Create an account to follow your favorite communities and start taking part in conversations. Might as well take some extra points if you have to eat a lot anyway. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Yes good call with the Thin-skinned. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. If you're not a Burglar (or Police) it's a very good pick. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. It does make the early game a lot easier, though. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thanks for the list and the explanations. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Just carry 2 filled bottles around with you and you wont notice this trait. Looking through the list, I think you got them all. Long-term, these traits can be great for getting some of the good traits. It really does much of the same as Fast Reader when it comes to saving time, and you rated that a 2. 7. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. Expensive, though. In order to survive, you do have to put in a little more effort, but you earn more points in return. Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. Every traits related to weight and fitness/strenght can evolve/go away. Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. Play deaf, it's 12 free points. It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. Foraging is useful. Then you will already have a extra point or two into your category of choice from this. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. For more guides onProject Zomboid, we at Pro Game Guides have you covered with an ever-expanding roster of guides! Useful for stealth, but you can always just stop moving to avoid making sound. You can really live without this one, 6 points is costly too. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. The only opinion I disagree with is thin-skinned. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. It is 99% the answer to all these posts. I'd rather level up dancing or piano (an actual mod skill). Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. Can I Survive in Project Zomboid with ALL the NEGATIVE Traits? | Ep 1 May be worth it if its something you personally struggle with, or if it fits your playstyle. Taking the Fire Officer profession with one of these allows you to take underweight without affecting the bonuses of high level strength and fitness.